Instance Property shininess
The sharpness of specular highlights. Animatable.
iOS 8.0+ macOS 10.8+ tvOS 9.0+ watchOS 3.0+ Declaration @property(nonatomic) CGFloat shininess;
The shininess of a material interacts with its
property and the lighting in a scene to produce bright highlights on a surface. A higher value produces more sharply defined highlights, making a surface appear more smooth and glossy. specular
You can animate changes to this property’s value. See
Animating SceneKit Content. See Also Visual Properties for Basic Shading diffuse
An object that manages the material’s diffuse response to lighting.
An object that manages the material’s response to ambient lighting.
An object that manages the material’s specular response to lighting.
An object that defines the reflected color for each point on a surface.
An object that provides color values that are multiplied with pixels in a material after all other shading is complete.
An object that determines the opacity of each point in a material.
locks Ambient With Diffuse
A Boolean value that determines whether the material responds identically to both ambient and diffuse lighting. Animatable.