Instance Property

paused

A Boolean value that determines whether to run actions and animations attached to the node and its child nodes.

Declaration

@property(nonatomic, getter=isPaused) BOOL paused;

Discussion

The default value of this property is NO, specifying that SceneKit should continuously update the node’s contents. Pausing a node pauses any running animations or actions. This property applies to the actions and animations attached to the node itself and those attached to any of its child or descendant nodes.

See Also

Working with Node Animation

presentationNode

A node object representing the state of the node as it currently appears onscreen.