Instance Method

convertTransform:toNode:

Converts a transform from the node’s local coordinate space to that of another node.

Declaration

- (SCNMatrix4)convertTransform:(SCNMatrix4)transform toNode:(SCNNode *)node;

Parameters

transform

A transform relative to the node’s coordinate space.

node

Another node in the same scene graph as the node, or nil to convert to the scene’s world coordinate space.

Return Value

A transform relative to the local coordinate space defined by the other node.

See Also

Converting Between Coordinate Spaces (SceneKit Types)

- convertPosition:fromNode:

Converts a position to the node’s local coordinate space from that of another node.

- convertPosition:toNode:

Converts a position from the node’s local coordinate space to that of another node.

- convertTransform:fromNode:

Converts a transform to the node’s local coordinate space from that of another node.

- convertVector:fromNode:

Converts a direction vector to the node’s local coordinate space from that of another node.

- convertVector:toNode:

Converts a direction vector from the node’s local coordinate space to that of another node.