Instance Property

opacity

The opacity value of the node. Animatable.

Declaration

@property(nonatomic) CGFloat opacity;

Discussion

Possible values are between 0.0 (fully transparent) and 1.0 (fully opaque). The default is 1.0.

You can animate changes to this property’s value. See Animating SceneKit Content.

See Also

Modifying the Node Visibility

hidden

A Boolean value that determines the visibility of the node’s contents. Animatable.

renderingOrder

The order the node’s content is drawn in relative to that of other nodes.

castsShadow

A Boolean value that determines whether SceneKit renders the node’s contents into shadow maps.

movabilityHint

A value that indicates how SceneKit should handle the node when rendering movement-related effects.

SCNMovabilityHint

Values that inform SceneKit’s rendering for movement-related effects, used by the movabilityHint property.