Changes the node's orientation so that the specified forward vector points toward the specified location.
- iOS 11.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 11.0+
- watchOS 4.0+
The point, in world space, to face the node toward.
The direction vector, in world space, that should appear as "up" from the rotated node's point of view.
The direction vector, in the node's local space, that should orient toward the target point.
The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the rotation effect. (See Animating SceneKit Content.)