Instance Method

localRotateBy:

Changes the node's orientation relative to its current orientation.

Declaration

- (void)localRotateBy:(SCNQuaternion)rotation;

Parameters

rotation

The axis and angle of rotation to apply, in node-local space, expressed as a quaternion.

Discussion

This method rotates the node according to its pivot transform.

The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the rotation effect. (See Animating SceneKit Content.)

See Also

Performing Node-Relative Operations (SceneKit Types)

- rotateBy:aroundTarget:

Changes the node's position and orientation, relative to its current transform, through a rotation around the specified point in scene space.

- localTranslateBy:

Changes the node's position relative to its current position.

- lookAt:

Changes the node's orientation so that its local forward vector points toward the specified location.

- lookAt:up:localFront:

Changes the node's orientation so that the specified forward vector points toward the specified location.