Changes the node's orientation relative to its current orientation.
- iOS 11.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 11.0+
- watchOS 4.0+
The axis and angle of rotation to apply, in node-local space, expressed as a quaternion.
This method rotates the node according to its
The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the rotation effect. (See Animating SceneKit Content.)
Performing Node-Relative Operations (SceneKit Types)
Changes the node's position and orientation, relative to its current transform, through a rotation around the specified point in scene space.
Changes the node's orientation so that its local forward vector points toward the specified location.
Changes the node's orientation so that the specified forward vector points toward the specified location.