Changes the node's position and orientation, relative to its current transform, through a rotation around the specified point in scene space.
- iOS 11.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 11.0+
- watchOS 4.0+
The axis and angle of rotation to apply, in scene space, expressed as a quaternion.
The center point, in scene space, about which to rotate.
The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the rotation effect. (See Animating SceneKit Content.)