The node’s orientation, expressed as pitch, yaw, and roll angles in radians. Animatable.
- iOS 11.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 11.0+
- watchOS 4.0+
The order of components in this vector matches the axes of rotation:
xcomponent) is the rotation about the node’s x-axis.
ycomponent) is the rotation about the node’s y-axis.
zcomponent) is the rotation about the node’s z-axis.
SceneKit applies these rotations relative to the node’s
simd property in the reverse order of the components: first roll, then yaw, then pitch. The
simd properties all affect the rotational aspect of the node’s
simd property. Any change to one of these properties is reflected in the others.
You can animate changes to this property’s value. See Animating SceneKit Content.