Instance Property

simdWorldOrientation

The node's orientation relative to the scene's world coordinate space.

Declaration

@property(nonatomic) simd_quatf simdWorldOrientation;

Discussion

This quaternion isolates the rotational aspect of the node's simdWorldTransform matrix, which in turn is the conversion of the node's simdTransform from local space to the scene's world coordinate space. That is, it expresses the difference in axis and angle of rotation between the node and the scene's rootNode.

See Also

Managing Transforms in World Space

simdWorldTransform

The world transform applied to the node.

simdWorldPosition

The node's position relative to the scene's world coordinate space.