Enumeration Case

SCNParticleBirthLocationVolume

New particles can be created at any location within the volume of the emitter shape.

Declaration

SCNParticleBirthLocationVolume

Discussion

This value applies only when the emitterShape property specifies one of SceneKit’s built-in basic geometries (SCNPlane, SCNBox, SCNSphere, SCNPyramid, SCNCone, SCNCylinder, SCNCapsule, SCNTube, and SCNTorus).