Instance Property


The area affected by the field, either inside or outside its region.


var scope: SCNPhysicsFieldScope { get set }


First, define a field’s region using its halfExtent property and the position property of the node containing the field. Then, use the scope property to choose whether the field’s area of effect is the interior of the region (the default) or all space outside the region.

See Also

Specifying a Field’s Area of Effect

var halfExtent: SCNVector3

A location marking the end of the field’s area of effect.

var usesEllipsoidalExtent: Bool

A Boolean value that determines whether the field’s area of effect is shaped like a box or ellipsoid.

var offset: SCNVector3

The offset of the field’s center within its area of effect.

var direction: SCNVector3

The field’s directional axis.