The minimum value for distance-based effects.
SDKs
- iOS 8.0+
- macOS 10.10+
- Mac Catalyst 13.0+
- tvOS 9.0+
- watchOS 3.0+
Framework
- Scene
Kit
Declaration
var minimumDistance: CGFloat { get set }
Discussion
This property determines the beginning of the field’s falloff area. At distances less than the minimum, the field’s effect is at full strength. At greater distances, the field’s effect diminishes based on the value of the falloff
property. The default minimum distance is a very small (but nonzero) value.