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# options

The options dictionary that was used to create the shape.

```
var options: [SCNPhysicsShape.Option : Any]? { get }
```

## Discussion

You provide this dictionary in the [`init(geometry:options:)`](/documentation/SceneKit/SCNPhysicsShape/init(geometry:options:)) or [`init(node:options:)`](/documentation/SceneKit/SCNPhysicsShape/init(node:options:)) method. Use this dictionary along with the [`sourceObject`](/documentation/SceneKit/SCNPhysicsShape/sourceObject) property to recover the information that was used to create the shape.

If the shape was created with the [`init(shapes:transforms:)`](/documentation/SceneKit/SCNPhysicsShape/init(shapes:transforms:)) method, this property’s value is `nil`.

---

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