Instance Property

isLoaded

A Boolean value that indicates whether the reference node has already loaded its content.

Declaration

var isLoaded: Bool { get }

See Also

Loading and Unloading a Reference Node’s Content

var referenceURL: URL

The URL to a scene file from which to load content for the reference node.

var loadingPolicy: SCNReferenceLoadingPolicy

An option for whether to load the node’s content automatically.

func load()

Loads content into the node from its referenced external scene file.

func unload()

Removes the node’s children and marks the node as not loaded.