Renders the scene’s contents at the specified system time in the specified Metal command buffer.
- iOS 9.0+
- macOS 10.11+
- Mac Catalyst 13.0+
- tvOS 9.0+
The timestamp, in seconds, at which to render the scene.
The pixel dimensions in which to render.
The Metal command buffer in which SceneKit should schedule rendering commands.
The Metal render pass descriptor describing the rendering target.
This method can be used only with an
SCNRenderer object created with the
SCNRenderer initializer. Call this method to tell SceneKit to draw the renderer’s scene into the render target described by the
render parameter, by encoding render commands into the
When you call this method, SceneKit updates its hierarchy of presentation nodes based on the specified timestamp, and then draws the scene using the specified Metal objects.