Instance Property


The particle systems attached to the scene.


@property(readonly) NSArray<SCNParticleSystem *> *particleSystems;


An array of SCNParticleSystem objects directly attached to the scene. This array does not include particle systems attached to nodes within the scene.

For details on particle systems, see SCNParticleSystem.

See Also

Working with Particle Systems in the Scene

- addParticleSystem:withTransform:

Attaches a particle system to the scene, using the specified transform.

- removeParticleSystem:

Removes a particle system attached to the scene.

- removeAllParticleSystems

Removes any particle systems directly attached to the scene.