Attaches a particle system to the scene, using the specified transform.
- iOS 8.0+
- macOS 10.10+
- Mac Catalyst 13.0+
- tvOS 9.0+
- watchOS 2.0+
A particle system.
A transformation matrix that positions and orients the particle system relative to the world coordinate space of the scene.
A particle system directly attached to a scene is not related to the coordinate space of any node in the scene. To attach a particle system whose emitter location follows the movement of a node within the scene, use the corresponding
For details on particle systems, see