Searches the renderer’s scene for objects corresponding to a point in the rendered image.
- iOS 8.0+
- macOS 10.8+
- Mac Catalyst 13.0+
- tvOS 9.0+
- watchOS 3.0+
A point in the screen-space (view, layer, or GPU viewport) coordinate system of the scene renderer.
A dictionary of options affecting the search. See Hit Testing Options Keys for acceptable values.
An array of
SCNHit objects representing search results.
A 2D point in the rendered screen coordinate space can refer to any point along a line segment in the 3D scene coordinate space. Hit-testing is the process of finding elements of a scene located along this line segment. For example, you can use this method to find the geometry corresponding to a click event in a SceneKit view.