Type Property


Animations loaded from the scene file are immediately added to the scene and played according to the scene’s sceneTime property.


static let playUsingSceneTimeBase: SCNSceneSource.AnimationImportPolicy


Using this policy is equivalent to manually loading each animation, setting its usesSceneTimeBase property to true, and adding it to the appropriate element of the scene. Use this policy when you want to directly control (or let the user directly control) the progress of animations.