Instance Property

shaderModifiers

A dictionary of GLSL source code snippets for customizing the shader programs provided by SceneKit.

Declaration

@property(nonatomic, copy) NSDictionary<SCNShaderModifierEntryPoint,NSString *> *shaderModifiers;

Discussion

The dictionary’s keys must be from the set of constants described in Shader Modifier Entry Point Keys. Each key represents a possible entry point in SceneKit’s shader programs, whose corresponding value is an NSString object containing a shader source code snippet to be included in the shader program at that entry point.

See Use Shader Modifiers to Extend SceneKit Shading in the protocol overview for a complete discussion of shader modifiers.