Enumeration Case

SCNWrapModeRepeat

Texture sampling uses only the fractional part of texture coordinates, passing through the range from 0.0 to (but not including) 1.0.

Declaration

SCNWrapModeRepeat = 2

Discussion

Texture sampling in areas of the material whose texture coordinates would fall outside from 0.0 to 1.0 results in tiling the texture image across the surface using the material.