Creates a static code object representing the code at a specified file system path.


func SecStaticCodeCreateWithPath(_ path: CFURL, _ flags: SecCSFlags, _ staticCode: UnsafeMutablePointer<SecStaticCode?>) -> OSStatus



A URL identifying the location on disk of the code for which you want a static code object. For bundles, pass a URL to the root directory of the bundle. For single files, pass a URL to the file. If you pass a URL to the main executable of a bundle, the bundle as a whole is generally recognized. Only absolute paths should be used.


Optional flags; see SecCSFlags for possible values. Pass defaultFlags for standard behavior.


On return, the static code object representing the code you specified in the path parameter.

Return Value


A static code object is not inherently linked to running code in the system.

It is possible to create a static code object from unsigned code. Although most uses of such an object cause the function to fail and return the result code errSecCSUnsigned error, you can call the SecCodeCopyPath(_:_:_:) and SecCodeCopySigningInformation(_:_:_:) functions for such objects.

See Also

Static Code

class SecStaticCode

A static code object representing signed code on disk.

func SecStaticCodeCreateWithPathAndAttributes(CFURL, SecCSFlags, CFDictionary, UnsafeMutablePointer<SecStaticCode?>) -> OSStatus

Creates a static code object representing the code at a specified file system path using an attributes dictionary.

Code Attributes

Specify these keys from the attribute dictionary when you create a static code instance.

func SecStaticCodeGetTypeID() -> CFTypeID

Returns the unique identifier of the opaque type to which a static code object belongs.