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# isApproximatelyEqual(to:tolerance:)

Returns a Boolean value that indicates whether two poses are equal within a specified tolerance.

```
func isApproximatelyEqual(to other: Pose3D, tolerance: Double = sqrt(.ulpOfOne)) -> Bool
```

## Parameters

`other`

The right-hand side value.

`tolerance`

A double-precision value that specifies the tolerance.

---

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