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# init(position:target:scale:up:)

Creates a scaled pose at the specified position that’s oriented towards a look at target.

```
init(position: Point3DFloat = .zero, target: Point3DFloat, scale: Float = 1, up: Vector3DFloat = Vector3DFloat(x: 0, y: 1, z: 0))
```

## Parameters

`position`

The position of the scaled pose.

`target`

The point that the scaled pose looks at.

`scale`

The uniform scale of the scaled pose.

`up`

The up direction.

## Discussion> note: This function creates a scaled pose where `+z` is forward.

---

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