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# Rotatable3DProtocol Implementations

## Topics

### Instance Methods

[`func rotated(by: simd_quatf) -> ScaledPose3DFloat`](/documentation/Spatial/ScaledPose3DFloat/rotated(by:)-8d0z0)

Returns a scaled pose with a rotation that’s rotated by the specified quaternion.

[`func rotated(by: Rotation3DFloat) -> ScaledPose3DFloat`](/documentation/Spatial/ScaledPose3DFloat/rotated(by:)-8oxh1)

Returns a pose with a rotation that’s rotated by the specified rotation.

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