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# setNormalTexture(_:)

Creates an action that changes a sprite’s normal texture.

```
class func setNormalTexture(_ texture: SKTexture) -> SKAction
```

## Parameters

`texture`

The new texture to use on the sprite.

## Return Value

A new action object.

## Discussion

Only an [`SKSpriteNode`](/documentation/SpriteKit/SKSpriteNode) object can execute this action. When the action executes, the sprite’s [`normalTexture`](/documentation/SpriteKit/SKSpriteNode/normalTexture) property changes immediately to the new texture.

This action is not reversible; the reverse of this action does nothing.

---

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