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# wait(forDuration:withRange:)

Creates an action that idles for a randomized period of time.

```
class func wait(forDuration duration: TimeInterval, withRange durationRange: TimeInterval) -> SKAction
```

## Parameters

`duration`

The average amount of time to wait.

`durationRange`

The range of possible values for the duration.

## Return Value

A new action object.

## Discussion

When the action executes, the action waits for the specified amount of time, then ends. This is typically used as part of a sequence of actions to insert a delay between two other actions. However, you might also use it in conjunction with the [`run(_:completion:)`](/documentation/SpriteKit/SKNode/run(_:completion:)) method to trigger code that needs to run at a later time.

Each time the action is executed, the action computes a new random value for the duration. The duration may vary in either direction by up to half of the value of the `durationRange` parameter.

This action is not reversible; the reverse of this action is the same action.

---

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