Instance Property


A Boolean value that indicates whether the audio should play in a loop when the node is added to the scene.


@property(nonatomic, assign) BOOL autoplayLooped;


If the property value is YES, then the audio starts playing as soon as the node is added to the scene, and repeats after it completes. If NO, then the audio node’s content never plays automatically. It must be explicitly scheduled using the scene’s audio engine. The default value is YES.

See Also

Configuring Audio Nodes


The audio node’s current audio asset.


A Boolean property that indicates whether the node’s audio is altered based on the position of the node.