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# isPositional

A Boolean property that indicates whether the node’s audio is altered based on the position of the node.

```
var isPositional: Bool { get set }
```

## Discussion

If <doc://com.apple.documentation/documentation/Swift/true>, the audio mixer considers the position and velocity of the [`SKAudioNode`](/documentation/SpriteKit/SKAudioNode) relative to scene’s current [`listener`](/documentation/SpriteKit/SKScene/listener) node. The mixer applies distance attenuation, doppler shift, and pan effects to the sound. If <doc://com.apple.documentation/documentation/Swift/false>, then the sound is played normally. The default value is <doc://com.apple.documentation/documentation/Swift/true>.

---

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