Creates a constraint that forces a node to rotate to face another node.
- iOS 8.0+
- macOS 10.10+
- tvOS 9.0+
- watchOS 3.0+
The node that should be used to orient the node that this constraint is attached to.
An offset that is added to the
zvalue after it is calculated.
A new constraint.
Each time when constraints are applied, a new angle is calculated so that a line projected at this angle would point at the other node’s origin. This angle is added to the values specified in the
radians property to create a new range. Finally, the node’s
z value is clamped to fit inside this range.