Instance Property

particleBirthRate

The rate at which new particles are created.

Declaration

var particleBirthRate: CGFloat { get set }

Discussion

The number of particles generated by the emitter every second. The default value is 0.0.

See Also

Controlling When Particles Are Created

func advanceSimulationTime(TimeInterval)

Advances the emitter particle simulation.

func resetSimulation()

Removes all existing particles and restarts the simulation.

var numParticlesToEmit: Int

The number of particles the emitter should emit before stopping.