Instance Property


The sequence used to specify the alpha value of a particle over its lifetime.


var particleAlphaSequence: SKKeyframeSequence? { get set }


The default value is nil. If a non-nil value is specified, then the particleAlpha, particleAlphaRange, and particleAlphaSpeed properties are ignored. Instead, the sequence is used to specify the alpha value.

See Also

Blending Particles with the Framebuffer

var particleBlendMode: SKBlendMode

The blending mode used to blend particles into the framebuffer.

var particleAlpha: CGFloat

The average starting alpha value for a particle.

var particleAlphaRange: CGFloat

The range of allowed random values for a particle’s starting alpha value.

var particleAlphaSpeed: CGFloat

The rate at which the alpha value of a particle changes per second.