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# particleColor

The average initial color for a particle.

```
var particleColor: UIColor { get set }
```

## Discussion

The default value is `[SKColor clearColor]`.

A particle’s color is blended with the texture using its blend color factor. See [`SKEmitterNode`](/documentation/SpriteKit/SKEmitterNode).

> Important:
> If you create an ``doc://com.apple.spritekit/documentation/SpriteKit/SKEmitterNode`` object using Xcode’s particle editor, it uses the ``doc://com.apple.spritekit/documentation/SpriteKit/SKEmitterNode/particleColorSequence`` property to implement the color change. This means that the ``doc://com.apple.spritekit/documentation/SpriteKit/SKEmitterNode/particleColor`` property is ignored.

---

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