Instance Property

paused

A Boolean value that determines whether actions on the node and its descendants are processed.

Declaration

@property(nonatomic, getter=isPaused) BOOL paused;

Discussion

If the value is YES, the node (and all of its descendants) are skipped when a scene processes actions.

See Also

Running Actions

runAction:

Adds an action to the list of actions executed by the node.

runAction:completion:

Adds an action to the list of actions executed by the node.

runAction:withKey:

Adds an identifiable action to the list of actions executed by the node.

actionForKey:

Returns an action associated with a specific key.

hasActions

Returns a Boolean value that indicates whether the node is executing actions.

removeAllActions

Ends and removes all actions from the node.

removeActionForKey:

Removes an action associated with a specific key.

speed

A speed modifier applied to all actions executed by a node and its descendants.