Sets the xScale and yScale properties of the node.
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func setScale(_ scale: CGFloat)
The new value to use for the node’s xScale and yScale properties.
var zRotation: CGFloat
The Euler rotation about the z axis (in radians).
var xScale: CGFloat
A scaling factor that multiplies the width of a node and its children.
var yScale: CGFloat
A scaling factor that multiplies the height of a node and its children.