Instance Property

accessibilityChildren

An array of user interface elements that represent children of this element.

Declaration

var accessibilityChildren: [Any]? { get set }

See Also

Providing Accessibility

var accessibilityFrame: CGRect

The size of this user interface element, in screen points.

var accessibilityHelp: String?

The help description of this user interface element; for example, the text shown in a tooltip.

var accessibilityLabel: String?

A short description of this user interface element.

var accessibilityParent: AnyObject?

The user interface element that contains this element.

var accessibilityRole: String?

A string value describing the user interface element type; for example, a button.

var accessibilityRoleDescription: String?

A string value describing the user interface element name and type; for example, the Buy button.

var accessibilitySubrole: String?

A string that defines this user interface element's subrole; for example, a full-screen button.

var isAccessibilityElement: Bool

A toggle you implement to indicate to the system whether this user interface element should be exposed to the user.

var isAccessibilityEnabled: Bool

A toggle you implement to indicate to the system whether this user interface element should respond to user input.

func accessibilityHitTest(CGPoint) -> Any?

Returns the frontmost user interface element in the element hierarchy.