Instance Method


Called when the contact ends between two physics bodies.


optional func didEnd(_ contact: SKPhysicsContact)



An object that describes the contact.


The two physics bodies described in the contact parameter are not passed in a guaranteed order. The following code shows how you might respond to the end of a contact event to execute code if either physics body is owned by a node with the name ground.

Listing 1

Responding to a contact event

func didEnd(_ contact: SKPhysicsContact){
    if contact.bodyA.node?.name == "ground" || contact.bodyB.node?.name == "ground" {
        // execute code to respond to object hitting ground

See Also

Responding to Contact Events

func didBegin(SKPhysicsContact)

Called when two bodies first contact each other.