Class

SKPhysicsJointFixed

A joint that fuses two physics bodies together at a reference point.

Declaration

class SKPhysicsJointFixed : SKPhysicsJoint

Overview

An SKPhysicsJointFixed object fuses two physics bodies together at a reference point. Fixed joints are useful for creating complex shapes that can be broken apart later.

Relationships

Inherits From

Conforms To

See Also

Physics Joints

Working with Inverse Kinematics

Gain fine-tuned control of objects that are connected by joints.

class SKPhysicsJoint

The abstract superclass for objects that connect physics bodies.

class SKPhysicsJointLimit

A joint that imposes a maximum distance between two physics bodies, as if they were connected by a rope.

class SKPhysicsJointPin

A joint that pins together two physics bodies, allowing independent rotation.

class SKPhysicsJointSliding

A joint that allows two physics bodies to slide along an axis.

class SKPhysicsJointSpring

A joint that simulates a spring connecting two physics bodies.