Instance Property


Defines the point in the sprite that corresponds to the node’s position.


var anchorPoint: CGPoint { get set }


You specify the value for this property in the unit coordinate space. The default value is (0.5,0.5), which means that the sprite is centered on its position.

See Also

Setting a Sprite's Size and Position

Using the Anchor Point to Move a Sprite

Learn how the anchor point affects a sprite's position.

var size: CGSize

The dimensions of the sprite, in points.

func scale(to: CGSize)

Scales the sprite node to a specified size.