Instance Method

textureRect()

Gets a rectangle that defines the portion of the texture used to render its image.

Declaration

func textureRect() -> CGRect

Return Value

A rectangle in the unit coordinate space.

Discussion

The default value is a rectangle that covers the entire texture (0,0) - (1,1). You cannot set this value directly; to use only a portion of a texture, use the init(rect:in:) method to create a new texture.

See Also

Reading a Texture's Size and Optional Source Location

func size() -> CGSize

Gets the size of the texture.