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# init(cgImage:)

Create a new texture object from a Quartz 2D image.

```
convenience init(cgImage image: CGImage)
```

## Parameters

`image`

A Quartz 2D image (<doc://com.apple.documentation/documentation/CoreGraphics/CGImage>) object. For more information, see [Quartz 2D Programming Guide](https://developer.apple.com/library/archive/documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/Introduction/Introduction.html#//apple_ref/doc/uid/TP30001066) and <doc://com.apple.documentation/documentation/CoreGraphics/CGImage>.

## Return Value

A new texture object.

## Discussion

The image data is copied before control is returned to your game.

---

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