Renders the contents of a node tree and returns the rendered image as a texture.
- iOS 7.0+
- macOS 10.9+
- Mac Catalyst 13.0+Beta
- tvOS 9.0+
The node object that is the root node of the tree you want to render to the texture.
A SpriteKit texture that holds the rendered image.
The node being rendered does not need to appear in the view’s presented scene. The new texture is created with a size equal to the rectangle returned by the node’s
calculate method. If the node is not a scene node, it is rendered with a clear background color (