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# initializeMemory(as:repeating:count:)

Initializes the memory referenced by this pointer with the given value,
binds the memory to the value’s type, and returns a typed pointer to the
initialized memory.

```
@discardableResult func initializeMemory<T>(as type: T.Type, repeating repeatedValue: T, count: Int) -> UnsafeMutablePointer<T>
```

## Parameters

`type`

The type to bind this memory to.

`repeatedValue`

The instance to copy into memory.

`count`

The number of copies of `value` to copy into memory. `count`
must not be negative.

## Return Value

A typed pointer to the memory referenced by this raw pointer.

## Discussion

The memory referenced by this pointer must be uninitialized or
initialized to a trivial type, and must be properly aligned for
accessing `T`.

The following example allocates enough raw memory to hold four instances
of `Int8`, and then uses the `initializeMemory(as:repeating:count:)`
method to initialize the allocated memory.

```
let count = 4
let bytesPointer = UnsafeMutableRawPointer.allocate(
        byteCount: count * MemoryLayout<Int8>.stride,
        alignment: MemoryLayout<Int8>.alignment)
let int8Pointer = bytesPointer.initializeMemory(
        as: Int8.self, repeating: 0, count: count)

// After using 'int8Pointer':
int8Pointer.deallocate()
```

After calling this method on a raw pointer `p`, the region starting at
`self` and continuing up to `p + count * MemoryLayout<T>.stride` is bound
to type `T` and initialized. If `T` is a nontrivial type, you must
eventually deinitialize or move from the values in this region to avoid
leaks.

---

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