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# loadUnaligned(fromByteOffset:as:)

Returns a new instance of the given type, constructed from the raw memory
at the specified offset.

```
func loadUnaligned<T>(fromByteOffset offset: Int = 0, as type: T.Type) -> T where T : BitwiseCopyable, T : ~Escapable
```

## Parameters

`offset`

The offset, in bytes, into the buffer pointer’s memory at
which to begin reading data for the new instance. The default is zero.

`type`

The type to use for the newly constructed instance. The memory
must be initialized to a value of a type that is layout compatible
with `type`.

## Return Value

A new instance of type `T`, copied from the buffer pointer’s
memory.

## Discussion

This function only supports loading trivial types.
A trivial type does not contain any reference-counted property
within its in-memory stored representation.
The memory at `offset` bytes into the buffer must be laid out
identically to the in-memory representation of `T`.

You can use this method to create new values from the buffer pointer’s
underlying bytes. The following example creates two new `Int32`
instances from the memory referenced by the buffer pointer `someBytes`.
The bytes for `a` are copied from the first four bytes of `someBytes`,
and the bytes for `b` are copied from the fourth through seventh bytes.

```
let a = someBytes.loadUnaligned(as: Int32.self)
let b = someBytes.loadUnaligned(fromByteOffset: 3, as: Int32.self)
```

The memory to read for the new instance must not extend beyond the buffer
pointer’s memory region—that is, `offset + MemoryLayout<T>.size` must
be less than or equal to the buffer pointer’s `count`.

---

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