Structure

Angle

A geometric angle whose value you access in either radians or degrees.

Topics

Operator Functions

static func != (Angle, Angle) -> Bool

Returns a Boolean value indicating whether two values are not equal.

static func ... (Angle) -> PartialRangeFrom<Angle>

Returns a partial range extending upward from a lower bound.

static func ... (Angle) -> PartialRangeThrough<Angle>

Returns a partial range up to, and including, its upper bound.

static func ... (Angle, Angle) -> ClosedRange<Angle>

Returns a closed range that contains both of its bounds.

static func ..< (Angle) -> PartialRangeUpTo<Angle>

Returns a partial range up to, but not including, its upper bound.

static func ..< (Angle, Angle) -> Range<Angle>

Returns a half-open range that contains its lower bound but not its upper bound.

static func <= (Angle, Angle) -> Bool

Returns a Boolean value indicating whether the value of the first argument is less than or equal to that of the second argument.

static func > (Angle, Angle) -> Bool

Returns a Boolean value indicating whether the value of the first argument is greater than that of the second argument.

static func >= (Angle, Angle) -> Bool

Returns a Boolean value indicating whether the value of the first argument is greater than or equal to that of the second argument.

Relationships

Geometry

struct GeometryProxy

A proxy for access to the size and coordinate space (for anchor resolution) of the container view.

A container view that defines its content as a function of its own size and coordinate space.

protocol GeometryEffect

An effect that changes the visual appearance of a view, largely without changing its ancestors or descendents.

struct Anchor

An opaque value derived from an anchor source and a particular view.

protocol VectorArithmetic

A type that can serve as the animatable data of an animatable type.