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# exposureAdjust(_:)

Returns a new color with an exposure adjustment applied.

```
@export(implementation) func exposureAdjust(_ stops: Double) -> Color
```

## Parameters

`stops`

the number of exposure levels to adjust by.

## Return Value

a new color with the exposure adjustment applied.

## Discussion

This function adjusts the exposure of a color by multipling its
linear-light representation by `pow(2, stops)` and adjusting
its HDR content headroom.

For example the system yellow color could have its brightness
increased by two exposure levels:

```
Color.yellow.exposureAdjust(2)
```

---

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