Initializer

init(_:scale:orientation:label:)

No overview available.

Declaration

init(_ cgImage: CGImage, scale: CGFloat, orientation: Image.Orientation = .up, label: Text)

See Also

Creating an Image

init(String, bundle: Bundle?)

Creates a labeled image that you can use as content for controls.

init(String, bundle: Bundle?, label: Text)

Creates a labeled image that you can use as content for controls, with the specified label.

init(decorative: String, bundle: Bundle?)

Creates an unlabeled, decorative image.