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# restorationBehavior(_:)

Sets the restoration behavior for this scene.

```
nonisolated func restorationBehavior(_ behavior: SceneRestorationBehavior) -> some Scene
```

## Discussion

Use this scene modifier to apply a value of this type to a [`Scene`](/documentation/SwiftUI/Scene) you
define in your [`App`](/documentation/SwiftUI/App) declaration. The value you specify determines how
the system will restore windows from a previous run of your application.

For example, you may have a scene that you do not wish to be restored on
launch:

```
@main
struct MyApp: App {
    var body: some Scene {
        WindowGroup {
            ContentView()
        }
        Window(id: "network-test", "Network Connection Test") {
            NetworkTestView()
        }
        .restorationBehavior(.disabled)
    }
}
```

The default value for all scenes if you do not apply the modifier is
[`automatic`](/documentation/SwiftUI/SceneRestorationBehavior/automatic). With that strategy, scenes will
restore themselves depending on the default behavior for the platform.

---

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