Instance Method

shadow(color:radius:x:y:)

Adds a shadow to the view.

Declaration

func shadow(color: Color = Color(.sRGBLinear, white: 0, opacity: 0.33), radius: CGFloat, x: CGFloat = 0, y: CGFloat = 0) -> some View

Parameters

color

The shadow’s color.

radius

The shadow’s size.

x

A horizontal offset you use to position the shadow relative to this view.

y

A vertical offset you use to position the shadow relative to this view.

Return Value

A view that adds a shadow to this view.

See Also

Applying Graphical Effects to a View

func blur(radius: CGFloat, opaque: Bool) -> View

Applies a Gaussian blur to the view.

func opacity(Double) -> View

Sets the transparency of the view.

func brightness(Double) -> View

Brightens the view by the specified amount.

func contrast(Double) -> View

Sets the contrast and separation between similar colors in the view.

func colorInvert() -> View

Inverts the colors in the view.

func colorMultiply(Color) -> View

Adds a color multiplication effect to the view.

func saturation(Double) -> View

Adjusts the color saturation of the view.

func grayscale(Double) -> View

Adds a grayscale effect to the view.

func hueRotation(Angle) -> View

Applies a hue rotation effect to the view.

func luminanceToAlpha() -> View

Adds a luminance to alpha effect to the view.