<!--
{
  "availability" : [
    "iOS: 17.0.0 -",
    "iPadOS: 17.0.0 -",
    "macCatalyst: 17.0.0 -",
    "macOS: 14.0.0 -",
    "tvOS: 17.0.0 -",
    "visionOS: 1.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "SwiftUI",
  "identifier" : "/documentation/SwiftUI/Shader/Argument/float2(_:)-7uxd",
  "metadataVersion" : "0.1.0",
  "role" : "Type Method",
  "symbol" : {
    "kind" : "Type Method",
    "modules" : [
      "SwiftUI"
    ],
    "preciseIdentifier" : "s:7SwiftUI6ShaderV8ArgumentV6float2yAESo6CGSizeVFZ"
  },
  "title" : "float2(_:)"
}
-->

# float2(_:)

Returns an argument value representing the MSL value
`float2(size.width, size.height)`.

```
@export(implementation) static func float2(_ size: CGSize) -> Shader.Argument
```

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)